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by Signal-Loop • Uncategorized
An MCP server enabling AI agents to perform any Unity Editor actions via generated C# scripts.
Automate Unity Editor tasks such as creating or modifying GameObjects, components, and assets.
Run Unity tests and read Unity Editor console logs programmatically.
Extend Unity Editor functionality by adding custom tools and scripts executed in-editor.
Unity Code MCP Server allows AI agents to execute C# scripts within the Unity Editor context, providing full access to UnityEngine and UnityEditor APIs. It supports automation of tasks such as creating and modifying GameObjects, assets, scenes, and configurations. The server offers both STDIO and HTTP transports, is extensible with custom tools, and provides immediate feedback with logs and execution results, enhancing Unity Editor automation workflows.