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by dunward • Tools & CLI
A TypeScript-based MCP server example that demonstrates bidirectional communication between a Claude-compatible MCP and a Unity project to build custom editor tools.
Control or create Unity Editor tools (e.g., create game objects or trigger editor actions) from an external MCP server.
A reference implementation to integrate Claude Desktop with Unity via a TypeScript MCP server and test message passing.
A lightweight, dependency-minimized Unity sample (no NewtonsoftJSON, IMGUI-based) to prototype editor integrations and custom toolchains.
This repository provides a simple example project showing how a TypeScript MCP server can interact with a Unity project. It includes a Unity sample (unity-mcp-sample) with an IMGUI EditorWindow and a TypeScript MCP implementation you can build with npm. The project is intended as a starting point for developers to create custom Unity tools that communicate with Claude Desktop via MCP, and includes instructions for adding the MCP to Claude Desktop. A noted TODO is to revise the TCP structure (currently reversed client/server due to an SDK bug).
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