Loading connector details…
Loading connector details…
Choose a unique username to continue using AgentHotspot
by quazaai • Documentation & Docs
Provides an MCP server and Unity Editor plugin that lets AI assistants inspect, control, and modify Unity projects in real time.
Inspect the Unity Editor state and scene hierarchy to understand project structure and game objects.
Read, search, and edit project files (scripts, assets, config) within the Unity project safely.
Execute C# editor commands, control play mode, and monitor logs/errors in real time for debugging or automated tasks.
This package integrates the Model Context Protocol (MCP) with the Unity Editor, exposing editor state, scene and GameObject information, logs, and filesystem operations to AI assistants. It includes a Unity Editor plugin (C#) and an MCP server (TypeScript/Node.js) that communicate over WebSockets, allowing agents to execute C# code in the Editor, read and edit project files, and control play mode. The integration is designed to keep file operations scoped to the Unity project for safety and provides tooling for debugging and monitoring the connection. It is distributed under an MIT license and intended for developers who want programmatic AI-driven interaction with Unity projects.
Scores are informational only and provided “as is” without warranty. AgentHotspot assumes no liability for actions taken based on these ratings.