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by mfukushim • Uncategorized
An MCP server implementing a submarine attack game with asymmetric information for user and AI.
Play a submarine attack game with asymmetric information presentation.
A secure MCP server to manage game rules and board state without AI interference.
Integration with MCP clients supporting streamable-http and UI actions.
This MCP server hosts a submarine attack game where the user plays against an AI with asymmetric data presentation, ensuring the user and AI see only their own boards. It integrates with MCP clients like Avatar-Shell and supports both public and local server deployment. The game rules and board control are securely handled by the MCP server to prevent AI cheating, providing a fair and interactive gameplay experience.