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by christophe0606 • Uncategorized
An MCP server app displaying a fullscreen hyperbolic plane shader with video texture from a camera, controllable via LLM.
Visualize hyperbolic geometry with live video textures.
Control graphical shader parameters interactively via MCP protocol.
Experiment with LLM-driven control of graphical applications.
This app renders a fullscreen shader representing a tiling of the hyperbolic plane using video input from a camera device. It supports dynamic control through an MCP server interface on port 8100, allowing integration with large language models (LLMs) for interactive commands such as changing colors, geometry, and animation states. The app requires GLSL shader files and can be built on Linux with specified dependencies. It facilitates experimentation with hyperbolic geometry visualizations and LLM-driven control.