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by portal-labs-infrastructure • Uncategorized
A dynamic, session-based MCP server hosting a multi-user number guessing game.
Manage isolated, stateful game sessions dynamically over HTTP.
Demonstrate or learn scalable MCP server architectures with session-scoped tools and resources.
Integration with Firestore for persistent game state and high score management.
This MCP server demonstrates a scalable, multi-user architecture where each user has isolated game state and tools managed by a central controller. It uses the State Pattern to manage game flow and integrates with Firestore for persistent state storage, enabling stateless server operation and horizontal scaling. Implemented in TypeScript, it serves as a practical learning resource for building dynamic MCP applications with session-scoped entities.