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by wangyafu • Media & Multimedia
An MCP server that hosts a Haiguitang (lateral-thinking puzzle) game so an agent can act as the game host and serve puzzles, rules, and hints.
Host and run lateral-thinking (Haiguitang) puzzle sessions for a single user or automated gameplay.
Programmatic access to puzzle content, rules, and a list of available puzzles (via get_puzzle, get_prompt, list_puzzles_tool and puzzles:// URIs).
An extendable MCP-backed game server they can run locally and configure in MCP clients (examples provided for VSCode and Cherry Studio).
This project implements an MCP server that lets large language models run a Haiguitang (海龟汤) game host, providing gameplay rules, puzzle content, and list/query tools. It includes tools like get_prompt, get_puzzle, and list_puzzles_tool, a puzzles:// resource schema, and a game_rules prompt template. The repo ships with 35 built-in puzzles and instructions to run the server locally (using uv) and configure common MCP clients. It is designed to enable single-player or agent-driven puzzle sessions and to be extended by adding new puzzle files.
获取海龟汤游戏的玩法
获取一个谜题的完整内容 Args: puzzle_title: 海龟汤的标题 Returns: 选择结果信息
列出所有可用的谜题 Returns: 谜题列表
海龟汤游戏规则
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