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by tugcantopaloglu • Uncategorized
A comprehensive MCP server enabling AI assistants full control over the Godot game engine with 149 tools.
Dynamically inspect and manipulate Godot game scenes and nodes at runtime.
Execute arbitrary GDScript code and control game flow programmatically.
Manage Godot projects, assets, and configurations through automated workflows.
Godot MCP - Full Control is an extensive Model Context Protocol server that allows AI assistants to interact deeply with the Godot game engine. It supports a wide range of functionalities including runtime code execution, scene manipulation, animation control, networking, project management, and advanced 2D/3D rendering. This server enhances automation, debugging, and dynamic game control, making it ideal for AI-driven game development and testing workflows.
Launch Godot editor for a specific project
Run the Godot project and capture output
Get the current debug output and errors
Stop the currently running Godot project
Get the installed Godot version
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