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by Erodenn • Uncategorized
An MCP server providing AI assistants direct runtime control over Godot 4.x games.
Simulate player input and verify game behavior in real-time.
Capture screenshots and inspect UI elements during gameplay.
Edit and manage Godot project scenes and scripts headlessly.
This MCP server enables AI agents to interact with a running Godot game by simulating input, taking screenshots, discovering UI elements, and executing live GDScript. It bridges the gap between static editing and live runtime control, allowing agents to verify and test game behavior automatically. The server supports headless editing, runtime interaction via a UDP bridge, and comprehensive scene and project management tools, enhancing game development workflows with AI assistance.