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by tetumemo • Modeling & Simulation
Provides a simple MCP server tool for rolling dice with configurable face counts, suitable for game agents and randomization tasks.
Simulate tabletop RPG dice rolls (e.g., roll multiple d6/d20 for game actions).
Simple random number generation with configurable ranges for simulations or testing.
Offload dice-rolling logic to a reusable MCP service integrated into Claude.app or other MCP-capable clients.
This MCP server exposes a roll_dice tool that returns random dice rolls; the only parameter is 'sides' to set the number of faces (default 6). It's packaged for npm (@tetumemo/dice-server) and designed to be invoked by MCP clients (examples shown for Claude.app) making it easy to integrate dice-rolling into agent workflows. The server is lightweight and ideal for tabletop RPG automation, simulations, or any agent needing reproducible random dice outcomes. README also documents usage examples and a recommended commit message format for contributors.