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by ChadAragorn • Automation & Orchestration
An open-source MCP server that exposes programmatic tooling to automate, inspect, and manage Defold game projects.
Programmatically create, modify, and scaffold Defold projects and their assets (scripts, collections, sprites, tilemaps).
Run and debug Defold projects, capture console output, and automate build or hot-reload workflows.
Integrate Defold project operations with AI tools like Cursor/Windsurf to enable assisted development and automated edits.
defold-mcp bridges the Defold game engine with modern developer tools and AI-assisted workflows by exposing a suite of MCP tools for project creation, editing, running, and analytics. It provides operations like launching the editor, running projects in debug mode, creating assets (scripts, collections, sprites, tilemaps), updating project settings, enabling hot-reload, and building projects. The project is MIT licensed, supports Apple Silicon, dotenv-based configuration, and can be integrated with clients like Cursor or Windsurf to auto-manage the server. It is an early, community-driven implementation intended for extension and improvement.
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